Posts Tagged ‘dresden files’

This week, the marvelous folks at Evil Hat put The Dresden Files RPG up for pre-order. While I did not contribute to its playtesting in the way that I hoped to, I figured I’d do a little something and snag the thing as soon as it was available. I’ve given the .pdfs a quick look, and damn. This is good stuff.

(I fully confess that my lack of involvement in the playtest was largely due to my gamebrain being consumed with 4e. And while certain events ameliorated my shame a bit, overall I do look at the Dresden playtest as a missed opportunity on my part.)

There was, however, one thing I did with the playtest rules that I still think is kind of awesome: Supernatural Ithaca, which I’m re-linking here from my now mainly-defunct LJ. I re-read this earlier in the week, and it still feels really solid to me. If I have time, maybe I’ll revise it in light of the final ruleset and my own progress in the Dresden Files books. It’s potentially a setting I’d really like to run or play in.


Because theft, in addition to being the greatest form of flattery, is also a solid basis for a blog post.

Reading: Trail of Cthulhu. I finished Book 7 of the Dresden Files earlier in the week, but have been unable to get into Dust of Dreams. However, the purchase of Rough Magicks has gotten me to revisit ToC, and I find myself really engaged by the Pillars of Sanity and Sources of Stability mechanics. Very interesting flags for a game of cosmic horror, as they’re basically flags in the “capture the flag” sense. And by capture, I mean burn.

Planning: The logistics of moving. And my next post for this blog. 4e Suicide Squad or the Covenant Foundation?

Wearing: Jeans, button down shirt. It’s a working Friday.

Writing: This post, and soon posts for my other two blogs.